PROJECT FULL DIVE
The hardest part of Sword Art Online was never the headset. It was the world — the living NPCs, the persistent memory, the reactive systems that make a world feel real.
We're building that world now. In text, because that's where AI is mature enough to do it right. Part of that journey is owning the intelligence that powers it — we're building toward proprietary AI models trained on the worlds our players build together. By the time full-immersion VR hardware catches up, the world will already be alive.
YOU ARE IN PHASE I
AI narrative engine, NPC memory, persistent world, and identity systems — powered by best-in-class third-party models while we build the data foundation for our own. Every session you play is building the world.
Real-time voice interaction, spatial audio, and spoken NPC dialogue. Our first proprietary fine-tuned models for NPC personality and narrative consistency ship in this phase.
Visual generation, spatial computing, companion apps, and early VR integration. Proprietary multimodal models trained on years of in-world data ship here.
Complete immersive VR powered by a fully proprietary AI stack — models built specifically for real-time neural immersion. The world built in Phase I is now fully inhabited.
Royal and World Walker subscribers get early access to each phase transition — first into every new feature before public release.
View subscriber tiers →